Struct librsnek::system::primitives::Frame
[−]
[src]
pub struct Frame { pub f_back: RtObject, pub f_code: RtObject, pub f_builtins: RtObject, pub f_lasti: Integer, pub blocks: VecDeque<Block>, }
Fields
f_back: RtObject
f_code: RtObject
f_builtins: RtObject
f_lasti: Integer
blocks: VecDeque<Block>
Trait Implementations
impl Clone for Frame
[src]
fn clone(&self) -> Frame
Returns a copy of the value.
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
.
impl Debug for Frame
[src]
impl Hash for Frame
[src]
fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the given [Hasher
].
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0
H: Hasher,
Feeds a slice of this type into the given [Hasher
].