Struct librsnek::system::primitives::Frame
[−]
[src]
pub struct Frame {
pub f_back: RtObject,
pub f_code: RtObject,
pub f_builtins: RtObject,
pub f_lasti: Integer,
pub blocks: VecDeque<Block>,
}Fields
f_back: RtObject
f_code: RtObject
f_builtins: RtObject
f_lasti: Integer
blocks: VecDeque<Block>
Trait Implementations
impl Clone for Frame[src]
fn clone(&self) -> Frame
Returns a copy of the value.
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source.
impl Debug for Frame[src]
impl Hash for Frame[src]
fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the given [Hasher].
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0
H: Hasher,
Feeds a slice of this type into the given [Hasher].