Struct librsnek::system::primitives::Frame   
                   
                       [−]
                   
               [src]
pub struct Frame {
    pub f_back: RtObject,
    pub f_code: RtObject,
    pub f_builtins: RtObject,
    pub f_lasti: Integer,
    pub blocks: VecDeque<Block>,
}Fields
f_back: RtObject
                           
                           
                           f_code: RtObject
                           
                           
                           f_builtins: RtObject
                           
                           
                           f_lasti: Integer
                           
                           
                           blocks: VecDeque<Block>
                           Trait Implementations
impl Clone for Frame[src]
fn clone(&self) -> Frame
Returns a copy of the value.
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source.
impl Debug for Frame[src]
impl Hash for Frame[src]
fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the given [Hasher].
fn hash_slice<H>(data: &[Self], state: &mut H) where
    H: Hasher, 1.3.0
H: Hasher,
Feeds a slice of this type into the given [Hasher].