Struct rand::reseeding::ReseedingRng
[−]
[src]
pub struct ReseedingRng<R, Rsdr> { pub reseeder: Rsdr, // some fields omitted }
A wrapper around any RNG which reseeds the underlying RNG after it has generated a certain number of random bytes.
Fields
reseeder: Rsdr
Controls the behaviour when reseeding the RNG.
Methods
impl<R: Rng, Rsdr: Reseeder<R>> ReseedingRng<R, Rsdr>
[src]
fn new(
rng: R,
generation_threshold: u64,
reseeder: Rsdr
) -> ReseedingRng<R, Rsdr>
rng: R,
generation_threshold: u64,
reseeder: Rsdr
) -> ReseedingRng<R, Rsdr>
Create a new ReseedingRng
with the given parameters.
Arguments
rng
: the random number generator to use.generation_threshold
: the number of bytes of entropy at which to reseed the RNG.reseeder
: the reseeding object to use.
fn reseed_if_necessary(&mut self)
Reseed the internal RNG if the number of bytes that have been generated exceed the threshold.
Trait Implementations
impl<R: Rng, Rsdr: Reseeder<R>> Rng for ReseedingRng<R, Rsdr>
[src]
fn next_u32(&mut self) -> u32
Return the next random u32. Read more
fn next_u64(&mut self) -> u64
Return the next random u64. Read more
fn fill_bytes(&mut self, dest: &mut [u8])
Fill dest
with random data. Read more
fn next_f32(&mut self) -> f32
Return the next random f32 selected from the half-open interval [0, 1)
. Read more
fn next_f64(&mut self) -> f64
Return the next random f64 selected from the half-open interval [0, 1)
. Read more
fn gen<T: Rand>(&mut self) -> T where
Self: Sized,
Self: Sized,
Return a random value of a Rand
type. Read more
fn gen_iter<'a, T: Rand>(&'a mut self) -> Generator<'a, T, Self> where
Self: Sized,
Self: Sized,
Return an iterator that will yield an infinite number of randomly generated items. Read more
fn gen_range<T: PartialOrd + SampleRange>(&mut self, low: T, high: T) -> T where
Self: Sized,
Self: Sized,
Generate a random value in the range [low
, high
). Read more
fn gen_weighted_bool(&mut self, n: u32) -> bool where
Self: Sized,
Self: Sized,
Return a bool with a 1 in n chance of true Read more
fn gen_ascii_chars<'a>(&'a mut self) -> AsciiGenerator<'a, Self> where
Self: Sized,
Self: Sized,
Return an iterator of random characters from the set A-Z,a-z,0-9. Read more
fn choose<'a, T>(&mut self, values: &'a [T]) -> Option<&'a T> where
Self: Sized,
Self: Sized,
Return a random element from values
. Read more
fn choose_mut<'a, T>(&mut self, values: &'a mut [T]) -> Option<&'a mut T> where
Self: Sized,
Self: Sized,
Return a mutable pointer to a random element from values
. Read more
fn shuffle<T>(&mut self, values: &mut [T]) where
Self: Sized,
Self: Sized,
Shuffle a mutable slice in place. Read more